Welcome to my online portfolio. The page is still pretty basic but you can see some of my work, both old and new. I have just finished my second year of study (end of the 2004-2005 university year) on the computer games design course at the University of Teesside and have recently made a head start on my dissertation project in advance of my final year.
I enjoy all the processes of modelling, texturing, and animating in 3DS MAX, though I suppose if I had to choose I'd say I enjoy modelling the most, as I love the challenge of creating low poly characters suitable for animation.
The characters under development for my dissertation work are modelled with a next gen console in mind and are perhaps a little high poly for a current console.
To contact me please e-mail joe@joepatience.co.uk
Please choose one of the following:
| Samples of final year dissertation work currently in development | |
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Stills and animations (2800 faces) 11.2MB |
Stills and rotated view animation (3000 faces) 5.1MB |
Concept Art 582KB |
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| Second-year projects & personal projects | |
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Environment modelling, stills and concept art 1.8MB |
Character design & modelling - caricature (1500 faces) 5.1MB |
Podling full resolution image and view rotation animation 1.2MB Inspired by Brian Froud's Dark Crystal podlings. |
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| Miscellaneous work - click the thumbnails to see a larger image | |
|---|---|
"Photoshopped" scan |
"Photoshopped" scan |
High poly render Low poly render |
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